ACMC 2004
Ghost in the Machine: Performance Practice in Electronic music
Victoria University Wellington, New Zealand 1–3 July 2004
Keynote
- John Cousins The Ghost in the Machine
Refereed Papers
- Warren Burt Picking up the threads of a history more extensive than previously known: Percy Grainger’s work with music technology
- Andrew R Brown & Greg Jenkins The Interactive Dynamic Stochastic Synthesizer
- Tim Opie Granular Synthesis: Conception and Continuity
- Dave Burraston & Ernest Edmonds Global Dynamics Approach to Generative Music Experiments with One Dimensional Cellular Automata
- Lindsay Vickery Interactive control of higher order musical structures
- David Hirst Fission Or Fusion: Analysing The Acousmatic Reaction
- Greg Schiemer, Stephen Ingham, John Scott, Aaron Hull, Damien Lock, Didier Balez, Gareth Jenkins, Ian Burnett, Guillaume Potard & Mark O’Dwyer Configurable Hemisphere Environment for Spatialised Sound
- Jim Barbour Exploration of the Height Dimension in Audio Reproduction
- Greg Schiemer & Mark Havryliv Wearable Firmware: the singing jacket
- Rene Wooller Developing a software meta-instrument for live electronic dance music
- Caleb Stuart The Object of Performance: Performativity in Contemporary Japanese ‘Onkyo’ Music
Non-refereed Papers
- Robin Maconie Performance Theory and Practice in Stockhausen’s Kontakte
- Ivan Zavada Quadraloop: real-time audio looping software
- Lydia Ayers & Andrew Horner Synthesis of Chinese Dizi Ornaments
Artist Talks
- Miriama Young Titlipur
- David Sanders Song of the Kokako
- Ryan Cockburn
- Colin Hemmingsen & Leigh Jackson
- Alejandro Iglesias Rossi An experience of synergy of Latin American indigenous instruments and electronic live media
Studio Report
- Lissa Meridan The ArMiDillo